![]() ![]() Tips For more elaborate strategies on defeating the Ceaseless Void, including weapon and arena recommendations, see Guide:Ceaseless Void strategies. Dark Energies are harmless but invincible for 2 seconds after spawning.Dark Energies also take 50% damage from true melee hits.Each hit decreases the damage of the next hit by 12%, until the eighth hit onwards which deal 20% of original damage. Dark Energies take reduced damage from most non- minion piercing projectiles.Spawns twice the amount of Dark Energies.Each formation of Dark Energy now has 6/7/8/9 arms and 20/23/26/29 Dark Energies.Three Laser Portals are summoned instead of two.Each formation of Dark Energy now has 5/6/7/8 arms and 17/20/23/26 Dark Energies.Suction force from the vacuum attack is even stronger.Changes position in its invincible phase every 4 seconds.Below 70% HP, the vacuum attack periodically sucks in two extra Dark Energy Orbs from opposite sides once the Dark Energy spiral is fully formed.Suction force from the vacuum attack is stronger. ![]() Each formation of Dark Energy now has 4/5/6/7 arms and 14/17/20/23 Dark Energies.Dark Energies follow a curving path, making them harder to avoid.Changes position in its invincible phase every 6 seconds.After 15 seconds, the boss will implode, leaving its loot behind and despawning all of its projectiles. When the last group of Dark Energies is defeated and the Ceaseless Void uses its vacuum attack, it will be invulnerable as its health slowly depletes, forcing players to survive for 15 seconds as its suction force gradually increases in power. At 10% HP, summons 20 Dark Energies in a 6-armed star shape, with the phase ending once their total HP reaches 20%.At 40% HP, summons 17 Dark Energies in a 5-armed star shape, with the phase ending once their total HP reaches 25%.At 70% HP, summons 14 Dark Energies in a 4-armed star shape, with the phase ending once their total HP reaches 35%.The Ceaseless Void will go invulnerable and repeat the above two phases at specific health intervals, summoning increasing amounts of Dark Energies in more complex formations each time while increasing the amount of damage that must be dealt to them to progress. If the player attempts to flee from it, the Ceaseless Void will stop the attack and quickly move near the player before resuming. At the start of the attack, it will also summon two Laser Portals that orbit around the player, firing two sets of slow Laser Beams towards them. When the total HP of Dark Energies reaches 50%, all Dark Energies despawn as the Ceaseless Void becomes vulnerable, positions itself near the player, and begins sucking in both nearby players and a 4-armed spiral of invincible Dark Energy Balls that converge on it, with the spiral growing in speed and density as the attack goes on. The Ceaseless Void itself will initially hover directly above the player, but will cycle through 8 different positions around the player over time, moving one position counterclockwise every 8 / 6 / 4 seconds. The Dark Energies will oscillate back and forth relative to the Ceaseless Void while also rotating around it in a clockwise manner. Upon being summoned, the Ceaseless Void is completely invincible to damage, and 11 Dark Energies are spawned in a 3-armed star formation centered on the boss. The Ceaseless Void does not spawn on its own and requires the player to summon it by using the Rune of Kos in the Dungeon. ![]()
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